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Old Jan 23, 2008, 05:27 PM // 17:27   #801
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hmmm
mistakes eh?
pretty easy i reckon - and funny now, altho at the time it wasn't so funny :P

1. Missing Elites at Nightfall release....very funny when ya think about it, making the same mistake twice...priceless. Funny now tho ;-)

2. Missing Elites at Factions release....damn that was frustrating...spent hours and hours and.....ah well ...got fixed

3. Not making titles retroactive... as much as I like the Kanaxai fella (one day you will be mine pretty one!) having to find a group and do it all over again was not something I relished! And Sorrows and ...but hey, having now done them it was groovy to revisit them areas again. Sorrows is soooo pretty. I often wonder what the plans REALLY were around that and a few things connected ....
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Old Jan 23, 2008, 08:44 PM // 20:44   #802
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Quote:
Originally Posted by Red Sonya
It's already too easy to win with 3 heroes adding 4 more would just make it too silly easy. When I can take just 3 heroes and play in HARD MODE and all I have to do is loot that says right there that 4 more heroes would just be stupid to implement. Thus, this is your valid arguement to prevent everyone from having a stupid silly easy time of it from point A to point B there will be no 7 heroes. You can do just fine with the 3 we gave you and 4 henchies, there is absolutely no reason to give you any more and make the game so easy a 3 year old could play it.
Quote:
Originally Posted by Red Sonya
Sorry, but 7 heroes would make it absolutely way too easy even for a dolt as yourself
So should we only allow guild teams to take 4 players and then 4 henchmen?
Because obviousely that makes the game to easy otherwise.

A team of 7 heroes would not be more powerful than 8 players.
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Old Jan 23, 2008, 09:07 PM // 21:07   #803
Desert Nomad
 
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Quote:
Originally Posted by Isileth

A team of 7 heroes would not be more powerful than 8 players.
Still dont know why we cant use 7/8 hero's, 8 human PuG/Guild groups are overpowered...
Nurf Them!!!
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Old Jan 23, 2008, 09:08 PM // 21:08   #804
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Frostmaw, duncan and kathandrax arent really that easy in HM with H/H, no matter what you try unless you bring loads of consumables. Yes, I'm sure im a noob because I find these dungeons HARD on HARD MODE, but at least give me chance to use a full party with synergising builds as opposed to henchmen. The henchmen in GWEN are good yes, but I can make better ones for the really hard places.

>Activates burning shield and mantra of flame to protect from red sonya and other idiots<
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Old Jan 23, 2008, 10:05 PM // 22:05   #805
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Quote:
Originally Posted by bhavv

>Activates burning shield and mantra of flame to protect from red sonya and other idiots<
^^^
Drops Winter...Flame on!!
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Old Jan 24, 2008, 12:36 AM // 00:36   #806
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Quote:
Originally Posted by Wrath of m0o
^^^
Drops Winter...Flame on!!
Noes!!! You ruined my flame proof! /cry
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Old Jan 24, 2008, 01:22 AM // 01:22   #807
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Winter doesn't work anymore.

Thus you just got toasted.


I wouldn't mind having the option to use a full hero group.
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